Snake4D
Classic snake game in true 4D space. Eat, grow, don't hit walls or your own tail.
This is a proof of concept and this game is not supposed to be playable by a human being. Click "Demo" in menu to let AI play the game on its own. Click "Tutorial" if you want to get an idea how it can be played.
Controls: WASD for 3D turns left/right/up/down, QE for 4D-turns "redwise" and "bluewise", Space to flip left-right and red-blue axes.
Controls (2): P or Pause to pause the game and hide UI. Use mouse movement and wheel scroll to inspect the world at different angles. If no input is received from the mouse for a while, camera will be reset automatically.
More documentation and explanation...
WebGL 2 is required to run this game. If the game is too slow, make sure your browser supports hardware acceleration for WebGL 2.
Only "Demo" mode is supported on mobiles.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | eugeneko |
Tags | 4d, Arcade, Experimental |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Source code |
Comments
Log in with itch.io to leave a comment.
Got 60! Game is pretty fun, but I feel like being able to roll kinda trivializes the 4th dimensional aspect of the game. If there were effects based on adjacencies or colinearities (like being colinear with a red or blue shifted portion of your tail), I think that would add some depth and a reason to engage more with higher dimensional thinking during play. You could also add monsters or obstacles, which are often options in snake games.
i accually managed to get a pretty good score
you win