Classic snake game in true 4D space. Eat, grow, don't hit walls or your own tail.

This is a proof of concept and this game is not supposed to be playable by a human being. Click "Demo" in menu to let AI play the game on its own. Click "Tutorial" if you want to get an idea how it can be played.

Controls: WASD for 3D turns left/right/up/down, QE for 4D-turns "redwise" and "bluewise", Space to flip left-right and red-blue axes.

Controls (2): P or Pause to pause the game and hide UI. Use mouse movement and wheel scroll to inspect the world at different angles. If no input is received from the mouse for a while, camera will be reset automatically.

More documentation and explanation...

WebGL 2 is required to run this game. If the game is too slow, make sure your browser supports hardware acceleration for WebGL 2.

Only "Demo" mode is supported on mobiles.

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authoreugeneko
Tags4d, Arcade, Experimental
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksSource code

Comments

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Got 60!  Game is pretty fun, but I feel like being able to roll kinda trivializes the 4th dimensional aspect of the game.  If there were effects based on adjacencies or colinearities (like being colinear with a red or blue shifted portion of your tail), I think that would add some depth and a reason to engage more with higher dimensional thinking during play.  You could also add monsters or obstacles, which are often options in snake games.

i accually managed to get a pretty good score

you win